AI Insights · Timothy · October 2022
Top 5 Music Games in Europe Q3 2022
Explore the performance of the top 5 music games in Europe for Q3 2022, featuring trends in downloads, revenue, and active users.
In Q3 2022, the European market saw notable performances from the top five music games on a unified platform. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each app.
Beatstar experienced a mixed performance in terms of weekly revenue, peaking at around $170K in late July and mid-August, with a low of approximately $104K at the end of September. Weekly downloads showed a steady increase, reaching about 202K in mid-July before settling at around 146K by the end of the quarter. Active users saw a slight decrease, starting at around 953K in late June and ending at approximately 1M by the end of September.
My Singing Monsters showed varied weekly revenue, peaking at $25K at the end of June, and hovering around $15K to $22K for the rest of the quarter. Downloads saw a downward trend, starting at approximately 74K in late June and hitting a low of about 30K in mid-September, before rising to 45K at the end of the quarter. Active users decreased steadily from around 809K in late June to approximately 633K by the end of September.
Magic Tiles 3: Piano Game maintained a fairly consistent weekly revenue, peaking at around $18K in early August before dropping to about $9.9K at the end of September. Weekly downloads fluctuated, peaking at around 427K in late July and decreasing to about 290K in mid-September, before ending at approximately 322K. Active users saw a decline from around 3.6M in late June to about 2.9M by the end of September.
Geometry Dash had stable weekly revenue, averaging around $10K to $11K throughout the quarter. Downloads increased significantly, starting at around 362K in late June and peaking at approximately 528K in mid-September. Active users also saw a substantial rise, starting at around 6.7M in late June and reaching approximately 8.9M by the end of September.
Tiles Hop EDM Rush Music Game experienced consistent weekly revenue, averaging around $6K to $7K. Weekly downloads showed some fluctuation, peaking at around 308K in mid-July and ending at approximately 258K by the end of September. Active users decreased from around 2.9M in late June to approximately 2.4M by the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.